Music Industry Growing

eMarketer's report today talks
about growth in the music industry (yes, believe it or not, GROWTH). Revenues last year (2006) were $60.7 billion and by 2011 will be $67.6 billion (about a 2% annual growth rate). The report states the obvious that CD sales will continue to plummet and digital continue to grow, however, digital sales will never make up for the loss from CD's. Thus, the growth will come from other innovative ways to exploit the music such as online and mobile, concerts, licensing deals with TV, films, video games, and tie in with various products (the report states
U2 and iPod and Bob Dylan and Victoria's Secret).

I think that the record labels have definitely enjoyed a monopoly on this business for a while, however, in order for good music to continue to be put out, there needs to be a way to monetize this business. Apple recently put announced that
100 million iPods were sold and about 2.5 billion songs sold via iTunes, which puts each iPod on average with 25 legally downloaded songs, a far cry from the thousands of songs that you can put on it. So where is the other music coming from? I wonder....Regardless, some very interesting models have come out, one of them I talked about before called
AmieStreet which is a true supply and demand model. However, with sites like MySpace offering streaming music how would a band make money from them? The answer:
Poptopus. Poptopus (reviewed by
Mashable), is a widget (we talked about these
yesterday) that you can embed on your site and revenue is shared by the artist and the publisher. Advertisements play in the video portion of the player and are paid on a per listen basis. It's actually a radio type model but uses the visual portion of the Internet to play the commercial while you are enjoying the music. I think its a great way to utilize the single servingness of the Web with a business model that could be sustainable. And since everyone makes money, or gets eyeballs, everyone should be happy....the one downside I see is that if a popular band doesn't want to be associated with a certain advertiser (but I think those are few and far between).
Regardless, its a good time for the music business as they've finally embraced the Internet as opposed to fighting it and it turns out that artists as a whole will be making more money than ever and some artists will actually be able to call themselves full time musicians because of this long tail phenomenon. We'll keep track of the music space as it continues to innovate....perhaps Sirius XM can take a lesson here? (i.e. Give away your units and advertise on your proprietary hardware?)
Labels: apple, commercial, drm, emarketer, ipod, itunes, mobile, music, myspace, record label, the long tail, widgets
Marketing Imitating Art

Just as life imitates art so does marketing. AdAge reports on this
growing trend with different products, most popularly sneakers and cars. In fact, something like sneakers is such a popular art that social networks such as
SneakerPlay have popped up around one's sneaker collection. (For the record, I am also a sneaker addict with about a dozen different pairs of sneakers.) Similarly the
Toyota Scion has done a great job at being customized and thus a work of art in itself. To some degree, cell phones have also become a work of art (fashion) as well.
This being said, how can we capitalize on this as marketers? I think the first thing that we have to think of is WHY people do this? WHY do you want those shiny metallic purple sneakers? WHY do you want that lime green striped Scion? People want to be different, they want to be unique, they want to be recognized as individuals in this age of targeted marketing; the Long Tail. The more you allow someone to play with and customize the more control they want. We could go into a long discussion about iPods but I think that if Apple opened up not only the Apple architecture but also allowed for an infinite color palate of colors people would have multiple iPods for different occasions (my work out iPod, my going out iPod, etc).

Keep in mind that Products as Art only goes so far. Technical gadgets are the best candidate for this (laptops, cars), along with anything that you wear (cell phones, iPods, clothes (obviously)), and anything that you use that defines you (pens, tools, etc).
Nike Plus created the wearable iPod with sleeves, sneakers and a whole line of clothing and sneakers that integrated the iPod with the rest of your running outfit. Putting gemstones on your phone was popularized by Paris Hilton but now its tough not to see at least a few people with these "pimped out" phones.
Alienware took a commodity and made your desktop PC into your own. With technology we can create customized products for each individual and I think that soon people will expect this.
I think that the takeaway is that if you can customize your product with colors, designs or patterns (cosmetic changes), you should allow your consumers to do so via your website. Not only will they feel that this pattern is unique to them, they will become your brand advocate by integrating it into themselves as ART.
Labels: alienware, ipod, nike, scion, sneakerplay, the long tail